
Heir name selection UI on child being born.Animated background in full-screen UI windows.Extraction and damage parameters are now visible in item’s stats.The player’s house in inspector mode has an additional icon next to its name.NPC profession visible in inspector mode.The skill point limit increases by 2 with each generation.New building status indicating that there are no assignments for workers.New section in management tab that allows to control what NPCs can use to fill need for food/water/wood.New parameter specifying the available number of employees in the village management window.Possibility of destroying individual fence modules.
#MEDIEVAL BUILDING GAMES ANIMAL UPGRADE#
Ability to upgrade a building without destroying the lower level.New higher foundations for the largest buildings when the ground is too uneven for standard foundations.Building rotation for gamepad on d-pad.NPCs now use roads some cases (although not the players road).Interactive boards on buildings to access building management.Player can now block when using fists, pickaxe, axe, cudgel, or torch when players right hand is empty.Ability to turn off bandits in the customizable gameplay settings.Standard dialogue is different for important NPCs.


New furniture: Sitting Stump, Log Bench, Wooden Table.

